3D Tech For Fine Art And Craft: Dope Master Class In Printing, Scanning, Sculpting, And Milling Techniques For Creative Makers, Artists, And Designers Ready To Bring Your Vision To Life
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✔️ Includes 328 pages, beginner 3D basics, 80+ artists
This book serves as a field guide to 3D tech in fine art and craft, showing how to bring digital designs into physical pieces. It covers a primer on 3D basics, interviews, tutorials, and artwork from over 80 artists, with intellectual property rights information and a comprehensive companion website.
✅ 328 pages, 1st edition, by Bridgette Mongeon
✅ Step-by-step photos and tutorials for printing, scanning, sculpting, milling
✅ Interviews with 80+ artists and their project examples
✅ Companion website with extra resources and intellectual property tips
✅ Guidelines on software, printers, scanners, milling machines, and service vendors
💡 What is a handy way to start using 3D tech in art and craft projects?
Starting with a small, practical project helps you learn the basics quickly.
- Identify a simple project that benefits from 3D output
- Choose beginner-grade software with clear tutorials
- Iterate with real-world pieces to build confidence